What a clever way to package a simple classic! What a horrible way to mess up the key mechanic of those classics. I used to love a competitive bout of Bub and Bob's Puzzle Bobble (or Bust-a-Move, depending on where you lived), Super Bubble Drop, Magical Drop and their ilk back in the Neo Geo or SNES days.
The clever dynamic of angling shots, fighting against the ever descending array of blobs, and trying to get the highest scores are all just as appealing today. Supermagical takes that retro charm gameplay, and punts it into a story based adventure. It sees a young witch, Nina, trying to rescue her magical warlock friends, and their useful spells, which can be used in fighting off hordes of gnashing monsters, rather than plain old bubbles.
Progress: Road to Perdition