Fight for the future

Polite Plea: You may have noticed the number of stories winding down here. Time moves on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age.
Since I don't have the time or content for a Patreon or streaming YT channel, please consider clicking an ad to help reach my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Wednesday, February 24, 2016

Odin Sphere Leifthrasir western trailer has skills

With Odin Sphere stomping its way toward us, now we get to find out what a lot of the Japanese preview fuss was about. In this new trailer, Vanillaware highlights how the combat has been uprated from the PS2 original based on what the team learned while making Dragon's Crown.

Each character can be played by including a ridiculously deep system of skill trees unique to each of the game's five main characters. Vanillaware added almost 200 skills and abilities in Odin Sphere Leifthrasir!


You'll have the freedom to unlock powerful active skills, passive skills, and abilities to unleash the true potential of the main characters. The leveling system also has been streamlined so characters and Psyphers now level together. But of course, nothing is free in Erion: defeating enemies and exploring different areas is the only way to obtain Phozons and Phozon Prisms that are spent on unlocking/upgrading skills.

The source of your power only comes from the death of enemies. You would do well to remember that. Besides the addition of the skill trees, Vanillaware also tweaked many different gameplay elements in order to give Odin Sphere Leifthrasir a modern touch. Improvements include the ability to assign skills to button commands, full 1080p/60 fps support (say goodbye to frame rate drops!), a more fluid combo system, and more. Basically, gameplay is now smoother than the Rabbit Cafe's Yogurt Cheesecake!

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