Thursday, March 31, 2011
- (7:30) Some pics from the Xperia Play Launch Party
- (6:00) Age of Zombies coming to Xperia Play (Live Play With Developers).
- (3:30) New trailer for Backstab, another Gameloft title, coming soon.
- (3:00) BOO! Now 3 has joined the list of companies delaying its launch, until next week.
- (2:15) A list of optimized Android games that take advantage of Xperia Play's controls.
- (12:50) GOOD NEWS! Orange are now getting shipments, so will launch as expected. Just o2 (bugs) and Vodafone (their shipment missed the boat - doesn't anyone fly freight these days? [and, yes, I know how expensive it is])
- Just a thought, I hope everyone who pre-ordered and now doesn't get their Xperia Play tomorrow, gets compensation in the form of free game downloads.
- (12:30) Sony Ericsson statement on the launch:
“We can confirm that the Xperia Play handsets are still planned to launch in the UK for April 1st, as originally communicated. However, as of today, we have experienced a freight issue that may impact the number of Xperia Plays arriving at some retail outlets. This said, consumers can purchase Xperia Play as of April 1st at a number of stores across the UK.”
- Now (11:30) add Orange to the list of shops with Xperia Plays, this isn't getting any better.
- Vodafone delaying release due to shipment issues. The company joins o2 who are delaying due to software issues.
- There's already an awesome N64 emulator that could help make Xperia Play a great retro machine.
- Google has pulled the PSOne emulator for the Android store in anticipation of the Xperia Play launch.
- NOVA 2 is a timed exclusive release for the Xperia Play.
Wednesday, March 30, 2011
Tuesday, March 29, 2011
Your dinky RC car can be flustered by the crash barriers, bumps and other cars, so keeping a fluid pace on the racing line is the major challenge. Once you master that on the current track, you can soon burn past the opposition. On the straights and big jumps, limited turbo can come in handy but can also derail your progress.
The dynamic camera follows your car around the track panning in and out as your speed changes, it can get a little juddery at times, despite the rather simply track layout and furniture. Other niggles include the time trial mode that fails to show your lap times as you go round, making it nothing like a time trial - and the fact that there are no lap records - small things that made SuperSprint one of the most addictive games ever.
Monday, March 28, 2011
Friday, March 25, 2011
An important message to you from the PlayStation(R)Network team at Sony Computer
Entertainment America LLC.
On April 1, 2011, Sony Computer Entertainment America LLC ("SCEA")
will transfer its online services operations, including your wallet
and the funds in it, to Sony Network Entertainment America Inc. ("SNEA").
The first time you sign in to your Sony Online Services account on or
after April 1, you will be asked to enter into a new Terms of Service and
User Agreement with SNEA. If you do not wish to enter into a contract with
SNEA, you may decline the terms of service and we will close your account(s)
and return your funds. You can preview the new Terms of Service and User
Agreement with SNEA at:
PlayStation(R)Network will continue to provide you with the highest standard
of interactive entertainment. Your access to the best games, movies, TV
shows, music and friends will remain intact. Thank you very much for being
part of the PlayStation(R)Network online community! We look forward to continuing
to bring you the best in innovative online entertainment!
Thursday, March 24, 2011
"NGP(NewGenerationPSP)に見せかけてNGP(NeoGeoPocket)かもしれない。＞http://t.co/afGzNXV" from this chap.
and the link heads to this page entitled Compile Heart with a "coming soon" message and a 20-and-a-bit day countdown. There are a bunch of dead consoles piled up in the background. Quite what the timer is doing on a NeoGeo Pocket is even more of a mystery... wonder what it all means.
Wednesday, March 23, 2011
Tuesday, March 22, 2011
Dissidia Duodecim Final Fantasy ($29.99)
Legend of Mana ($5.99) - see earlier post
PSP Game Demos
Doodle Pool ($4.99)
PSP Game Videos, Themes, and Wallpapers
Pulse 3/22 Edition
TNT Racers Trailer
Lego Star Wars III PSP Launch Trailer
Brushed Metal PSP Theme ($0.99)
Hoard Wallpaper 1
Will they never end?
a suggested retail price of $499 (US) for the 16GB model, $599 (US) for the 32GB model, $699 (US) the 64GB model. iPad 2 with Wi-Fi + 3G will be available for a suggested retail price of $629 (US) for the 16GB model, $729 (US) for the 32GB model and $829 (US) for the 64GB model.
Vertigo looks perfect for a machine with tilt controls, so hopefully the developers will be able to tweak it for the NGP, using the tilt controls to drive the ball while moulding the landscape or doing other cool stuff with the rear pad.
Monday, March 21, 2011
Friday, March 18, 2011
Wednesday, March 16, 2011
Tuesday, March 15, 2011
Monday, March 14, 2011
Saturday, March 12, 2011
Friday, March 11, 2011
Thursday, March 10, 2011
Q: Capcom is big player in the handheld market, particularly in Japan. There are obviously some very exciting new prospects in that arena at the minute. How exciting is it to have that new hardware to work on?Christian Svensson: Absolutely thrilling. We have a lot of projects that are in the works for handheld platforms. Stationary consoles, if you will, have migrated down to the portables. There's some really exciting content that we're talking about. I think if you look at 3DS as an example of what can be done, it's extremely robust.I don't know if you've had any time with it, but it's the console experience in your hand, plus, plus, plus more. I think that if you look at RE: Mercenaries, and a bit later at RE: Revolutions, people are going to be just blown away. Nothing I can talk about right now though.So, new new information, but certainly a hint of new or something to come.
"According to MCV, third-party licensees for the handheld have been told to have their releases ready for the end of this summer, in time for a western launch towards the end of the year.
There are even leaks suggesting that the console will be released on Friday 11th November."
The MCV article refers to third-parties who have been told when to have games ready for that launch - which is high-level stuff and the 11/11/11 date would be an attractive marketing ploy.
Wednesday, March 9, 2011
For example, spoiling the view is a giant hand, usually pointing to the right of the screen, encouraging you on. Yet, when you reach the end of the level, there is no end, no boss to beat, no reward. You soon discover you have to pummel the appropriate number of zombies, so you might as well have stayed at the start of the level and splatted them all there. It doesn't make sense and is a major flaw in the game.
Defender had the same mechanic, but let the level wrap around - with Twin Blades, there is no point to the end of level, so why have it? Back to the brawling, Angelica (a nun with a can-do and a can-maim attitude) packs a scythe and a range of weapons. She can take a number of bites from the zombie horde and when she nears death, one usually disgorges a health potion, but there are none hiding in the crates or barrels around the level, discarding the opportunity for some scenic interaction. Once you kill the required number of zombies, you can go to the next level or head back to the church to level up her gun, scythe or other powers.
This has potential but is, again, wasted, there are different weapons including a flame thrower and holy beam gun, but apart from the neat undeath animations, doesn't change the game much as you fight slightly improved zombies. Until you come across the first boss, a giant, cleaver-wielding butcher, who is wildly over-powered. So, unless you're a real gaming ninja - its back down the streets to do more zombie mashing to power up the weapons until you stand a decent chance of beating him.
By this point you could well be bored of the whole thing and give up. If you do persevere, its just more of the same in slightly different locations. To pad it out a little there's a survival mode and a 'hard' option, but your life will have drained away long before you need it.
Available on PSN £2.49
6/10 - Very pretty but pretty pointless
Once you get used to that, you have the same fantastic game on a slightly (physically) bigger screen. I think the developers scaled the graphics slightly, from the iPhones 480-by-320 down to the PSP's 480-by-272 so it looks a touch more jagged and stretched, but its not really noticable and if you haven't played another version you won't know. Apparently, the game is optimized for the PSP Go, I don't know what different that makes, but it nice to know.
If you've never played Angry Birds then, basically, you catapult a number of different flightless birds into artistically-erected levels by the egg-stealing pigs. Some birds explode, others split into mini-formations, others drop bombs. The further you get in, the more fiendish the level design and the tougher it is to break down the porcine defences. The better you do at demolishing the structure and squishing the pigs, the better score and star rating you get.
Therein lies the challenge, although there is none of the social aspect of comparing scores against your friends' efforts on the phone versions. Simple fun with around 200 levels and begging for an Angry Birds vs. Worms edition, you can't go wrong.
Available on PSN for £2.49
8/10 Some chugging and lack of absolute control.
Tuesday, March 8, 2011
- God of War: Ghost of Sparta – $27.99
- Age of Zombies – $2.50
- Shift Extended – $1.99
- Phantom Brave: The Hermuda Triangle Digital $19.99
- MLB 11 The Show PSP $29.99
- R4 RIDGE RACER TYPE 4 $5.99 (video)
- TNT Racers Network Demo
- DP Materials Leopard PSP Theme
- DP Materials Woodgrain PSP Theme
Monday, March 7, 2011
Friday, March 4, 2011
This game is getting some western coverage now, but I doubt it'll make an appearance over here.
Everything else will go the digital PSN store route to cut down on costs. As with Yoshida-san's comments, he recognises the mistakes made with the PSP, particularly the late addition of the PSN store, and reckons that NGP solves all those issues.
Thursday, March 3, 2011
Wednesday, March 2, 2011
Ultimately, whatever the iPad 2 can offer, the PSP is for 'proper' games that need controls which iPad 2 simple cannot offer, so its not an either or, question - more one of how many gamers still like playing proper games in the traditional style.
--- Original story ---
A few things from the iPad 2 launch today, good to see it has HDMI-out which will hopefully nudge Sony to include that in the NGP specs. But I was really impressed by its claimed 10X graphics power increase over the iPad provided by its A5 dual-core processors.
Nearly at 100 followers on Twitter, despite the posts going up to over to well over 150, note to self - must do some work on that. The most popular articles in the month were the leaked Xperia Play advert and the Ridge Racer 4 PSone video.
Best news, some comments came in! People do like to talk, that and a few chats on Twitter mean I finally feel a little social with this social medium! March offers lots of developer-centric from GDC and hopefully some early talk of NGP games.